We tie CeeCee, who is still an octopus, to a dingy so he can pull Bram, Jenna, and Neif while Tazlin flies above. We past some burned and abandoned ships
We spot a large rock off above us that turns out to be one of the robots that had been flung by change gravity hurtling back to earth. We manage to barely avoid it
As we near Neverwinter we notice that many of the districts are now under water and a large column of Ice is now jutting out from the area near the Hall of Justice
We take a short rest then head into the city. We find a part of the city that is cloaked in darkness. Looking up we can see the stars and moon despite its only 6. It seems to be a foreign sky, not the one normally in the night sky. There are thousands of spiders skittering around on the ground.
Up a head are a group of men frantically rushing about. There is a scream and a large creature that we don't recognize emerges.
The creature attacks the Time Cops while we sneak by with the help of CeeCee's Pass Without a Trace
Neif casts banishment on it sending it back home
We search dead TC and find medallions that seem to show name and rank along with some basic adventuring supplies and 300gp each
We emerge into the city proper. Most of the group heads to Sage's Shop to try and find some spell components for CeeCee while Tazlin seeks out a blacksmith
Tazlin commissions some armor to be made from the robot parts he found. CeeCee buys a dragon statue. Neif learns of a teleportation circle near Black Lake. Jenna gets some diamond dust and Bram gets some cookies
[Peter]
Tazlin finds two small and one medium size pieces of robot.
CC, still as an octopus, pulls us to shore in a boat.
Tazlin finds one large and one small robot part again.
If he finds one more medium and one more large, someone could put together a robot for him perhaps.
We find the hall of justice off the coast, dodging rubble in the shallow water.
We get on land.
Debris is everywhere. We clear a space and take a short rest.
We enter the city. WE enter an area where it is like midnight, the ground seems to be skittering about. The ground is spiders.
We overhear men making poor plans in whispers.
We hear a chest rumbling with a high skreach.
A large quadriped with tusks hunches on some rocks.
It begins to fight 8 time cops.
It roars in our direction by luck, but Tazlin uses his Aura of Courage to keep us from being frightened.
We sneak past it.
Nief banishes the giant creature.
Tazlin makes us go back to search the bodies.
4x300 gold in bag. Necklaces with rankings on them.
I cut the hair off of one body to put on the Man-doll-lin.
We step out of the area and we return to daylight (it is dusk).
Nief knows we were not in a portal, the sky that we saw did not belong to Faerun. It was clear and deep and vast, not a plane he is familiar with.
Sage's Shop- we go all except Tazlin.
Haderi- an old elf, is the blacksmith's vendor speaking to tazlin. - he has robot pieces and wants them to be forged into armor.
His shop is over in the river district.
John buys a gem-encrusted wooden dragon statuette for 650 gold.
There is a teleportation portal near blacklake. Nief asked the Sage's Shop lady.
Bram gets some cookies from the Sage's lady, though he doesn't purchase the sovereign glue.