Jimco warns us about General Tso (Para-Ghost) and his great horse Wonton. He wears a skull and bone white armor
Jimco uses a secret knock to get us through the front door of the keep
A drunk guard greets us who knows Jimco sends us off to the boss
Jimco is NOT the one who knocks
Tso demands that Jimco make him a +3 pistol or he will kill Jimco
General Tso tries to cast hold person on all of us but fails. He then walks around the table and slices Jimco's arm and cuts off his left hand
Infaris spins one of the cannons around with mold earth while Vapor uses his mage hand to fire the cannon at the Paraghost but he dodges and has the guards take us to the prison/workshop
Inside there are 2 old acquaintances of Jimco: Kazak and Cragnos. They are both missing their left hand as well which they've replaced with mechanical hands
Jimco creates a para-scope so we can look in the room above us. Infaris uses mold earth to create a hole in the ceiling. Vapor levitates us and uses the para-scope. He spots a teleportation portal and a large devil reading something at a table.
Vapor is able to read a bit of the manuscript and it seems to be instructions from the Para-ghost on how to construct such portals
Kazak and Cragnos make a fake hand for Jimco who then upgrades it to give him +2 for Strength based rolls
Infaris does some scouting using her teleportation amulet and finds the treasure room
We decide to dig a tunnel from the prison room to the treasure room.
We execute a masterful heist, stealing all 3 of their chests through a teleportation circle while Jimco ignights a few bombs back in Darkhold potentially sending General Tso to the astral sea