20200503 5 3 20 [peter notes]

5-3-20 DND notes

We prep to travel on the airship. Balric cleans the bathtub out of puke. Tazlin explores the ship and gets a feeling for it. Devorin puts his piece of the engine back in that he took out for safe keeping and "parking." Tommy emptys his journals and cleans out his secret stuff. He sees a white-haired man flying through the air. "it's the bearman!" yells Tommy as he spots him. It is Hellmuth. Confusion reigns as Devorin, thinking he is referring to an enemy, tries to pour on the engines to leave. Tazlin spots his father, shouts "Father!," and throws a rope ladder over the egde for him to grab hold of. Hellmuth is swung into the mid-deck and remineses about the old days, having seen this ship 30 years ago. Balric tries to pull the lever to plane shift to the Feyrune (our original world). We are suddenly engulfed in a grey mist and emerge above valhavan. Two levers are scorched. One to the beastlands and the other a purple one that we did not where it traveled to. They seem to no longer work.

Meanwhile, we see a portal in Balric's castle suddenly go out once we enter this plane.

We proceed to start landing. Hellmuth comes up on top deck and familiarizes himself on the landing part of the ship.

We flash forward and Tommy is handing in his assignment of writing about his beastland adventure. He hands him "Rumble in the Jungle: the Beastlands." His editor says he wants more CoF stories. Tommy gets paid 500 gold pieces.

Back to the present. We disemback. ADAM TAKES OVER FROM DAN FOR CAMPAIGN

The workers are astonished and say "we just cast you off and sent you to the beastlands. what are you doing back so soon?" It is like only seconds had passed since we left.
Devorin says "ugh, the things we have seen." The dock workers say we should go inside and talk to Natalie. Description: Natalie is a business-minded veteran of the Crown of Fire, who had multiple years in the adventuring side, and transitioned to the business side. She is trained in the healing arts, and is a cleric of Lugh, the god of arts, travel, and especially commerce. She is currently the Administrative Assistant at CoF Crown Alpha. We pass Billy to Dr. Grundle. Tony Chumbyxirinnish takes care of the ship.

Balric pockets a brooch that was for Brumwik and delivered via mail. He then burns the letter and box on a torch and calls a guard. "There are rumors of theft in the mail room. Fire those two down at the receiving docks immediately." Tommy tries to show his notes to Balric but he is not interested after the long trip. Tommy then talks with Davoric about the circle similarities around the city as a whole and the Salvamo circle. Devorin is at the armorer in town, buying studded leather armor and getting another one made of the shock-type leather that he has from the beastlands. Balricstein sells the brooch at a jewler. The old gnome woman examines it and says it is beautiful and worth 100 gp at least. It is inscribed and says BS on it (for bromwik). He says yes, I got this from my friend in the crown of fire and he inscribed it to me, Balric Stein. The doctor leads Billy down a long set of stairs and throws him down a ledge into a deep dungeon. Davoric finishes up his research while Tommy is out on the town playing music. Tommy returns to help out.

In the dining room, Tommy and Davoric approach Balric who is eating. They ask about the ship and driving. Balric holds up the paper and says apparently Tommy was flying the ship. Hellmuth walks up with another plate and an apron that says "BAKED WITH RAGE." Davoric tries to piece together the story through the four and Balric says to maybe talk to Tazlin as well. Davoric goes to the kitchen and introduces himself to Tazlin, who is baking -- ordered by his Dad. Tazlin is a stranger and is still astonished by the masonry and stone, a building is strange to him even. The whole CoF extended group begins to move into the mess hall for dinner. The kitchen next to it is where we gather. Jefferson- chief archanist, tells us off and to move to the Study. Davoric says look: pulls up a map and the inscription Tommy has made. "These circles are the various planes of existance. The darkened area matches where the beastlands could be." We want to prevent Salvamo from becoming too powerful and upsetting the balance of power. Balric because Belial says to do so.

The next day (day 3 or 4 being back) we are in the briefing room. Our three options to travel to next:

Bytopia, two land masses on top of each other, too high up and you flip to the other gravity. Limbo, a weird gthyanki live there. You can see what you think as objects occasionally. Can manifest things into being? Mechanus, the neutral mechanical plain, inhabited by mechanical beings. Strange social rulings. Very strict.

A Team to Mechanus, B Team to Bytopia.